

That way you can see what herb you are missing and can look for the one you need to start production in your pots. I also queue each basic type of healing and stock is 2 of each.
#STONEHEARTH MULTIPLAYER ACE NOT MINING FULL#
But regular harvests means you can get away with 2-4 plant pots of each for full stock. The larger the planter the more plants you get for each seed. If farming is an issue, I plant a farm of silkweed in pots also to generate thread. If you can get one of each, over time you can increase the output of any with more planters as each seeding task generates at least 2 seeds. Then I setup 6 - 8 planters and seed them to plant the different types. It's one journey then rather then 2 (harvest and stockpile). I move the natural growing herbs close to the herbalist before harvesting. everyone is just ignoring her and letting her die there. she just keeps losing health till she passes out and recuperates back to half health, then starts losing it again. the tonic is lying on the ground next to her bed.

the herbalists have gone and healed everyone else but are completely ignoring her. do you know why my herbalists would be actively ignoring an injured villager? My carpenter is in bed, in pain, hallucinating etc etc. great tips, thanks!Īs well, try to craft the Herbalist Comfy bed made by Carpenters, Masons, or Potters, as they can help people be treated more frequently than other beds. Having both an Herbalist and Cleric can make things a bit easier, as the Cleric can do some magical medical treatments as well.Īs well, try to craft the Herbalist Comfy bed made by Carpenters, Masons, or Potters, as they can help people be treated more frequently than other beds.
#STONEHEARTH MULTIPLAYER ACE NOT MINING MOD#
Originally posted by findersword:Yes, the ACE mod does make healing with an Herbalist more difficult than before by needing many herb types, and other special ingredients to make all the different types of medicines. Later, when you can craft the larger planters they will produce more herbs than the first small pot.Īs well, try to craft the Herbalist Comfy bed made by Carpenters, Masons, or Potters, as they can help people be treated more frequently than other beds. An Herbalist can always craft a bunch of planter pots, or stone cauldrons to gain some exp towards level up, as its easy to mine for clay and stone. To find some random flowers of that Biome, you can try the Forage zone button, (it looks like a basket) but that will take many tries to get all the types of herbs from that biome. It only takes one seed to be put in a planter, and it will continue to produce herbs of that flower over time. You can tell the Herbalist to craft seeds from the flowers that were harvested. Having both an Herbalist and Cleric can make things a bit easier, as the Cleric can do some magical medical treatments as well. Yes, the ACE mod does make healing with an Herbalist more difficult than before by needing many herb types, and other special ingredients to make all the different types of medicines.
